Released in 2015. Our popular unified particle physics asset.
A group of interconnected plugins for realtime simulation of ropes, fluids and cloth at the same time. It's one of the most downloaded ones and has been Staff Pick for a while.
Released in 2018. An advanced trail renderer that borrows concepts from particle systems to hyper-charge your trails. Easy to use, extremely flexible and customizable.
Replace Unity's default trail renderer with Ara and you will never look back.
A basic tool for Maya. Control your Maya and Arnold lights faster and in a more convenient way. Choose which lights affect which objects on your scene.
We developed an online course in spanish with Planeta CG.com to help 3D and VFX developers learn how to develop user interfaces using Qt and in particular PySide using Python.
Learn about Memory Alignment low level programming here.
Curious about how physics simulation works? Part 1 of our free introduction!
Second part of our introduction to physics course, this time about rigid bodies.
Third part of our introduction to the physics simulation tool, this time about solvers and what they are.