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Memory Leaks? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: General (https://obi.virtualmethodstudio.com/forum/forum-5.html) +--- Thread: Memory Leaks? (/thread-4507.html) |
Memory Leaks? - Deckard_89 - 06-06-2025 Hi, I am just trying out the demo scenes and I am getting warnings about leaks being detected, making me nervous about including in my project. For example there is this: Found 7 leak(s) from callstack: 0x00000172e9db55cb ((<unknown>)) 0x00000172e9db54d3 ((<unknown>)) 0x00000172e9e62bf3 ((<unknown>)) 0x00000172e9e5de0b ((<unknown>)) 0x00000172e9e58073 ((<unknown>)) 0x00000172e9e5758b ((<unknown>)) 0x00000172e9e573fc ((<unknown>)) 0x00000172e9e57153 ((<unknown>)) 0x00000172c3a13fb6 ((<unknown>)) 0x00000172e9e17e3b ((<unknown>)) 0x00000172e9e165d3 ((<unknown>)) 0x00000172c3a13837 ((<unknown>)) 0x00000172c3a13663 ((<unknown>)) 0x00000172c3a1345f ((<unknown>)) 0x00000172c3a1339b ((<unknown>)) 0x00000172c3a12985 ((<unknown>)) 0x00000172c3a12a76 ((<unknown>)) 0x00007ffdf1194b7e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffdf10cd204 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) This is in Unity 2022.3.62f1 Obi Cloth 7.0.5 Thanks RE: Memory Leaks? - josemendez - 09-06-2025 (06-06-2025, 11:16 AM)Deckard_89 Wrote: Hi, I am just trying out the demo scenes and I am getting warnings about leaks being detected, making me nervous about including in my project. Hi Deckard, We're unable to reproduce this. Which backend are you using, and in case you're using Burst, which Burst/Collections/Mathematics package versions? kind regards, RE: Memory Leaks? - Deckard_89 - 16-06-2025 (09-06-2025, 11:25 AM)josemendez Wrote: Hi Deckard, Hi, I'm using Mono scripting backend and built-in renderer. Burst not being used in the project. RE: Memory Leaks? - josemendez - 16-06-2025 (16-06-2025, 08:14 PM)Deckard_89 Wrote: Hi, I'm using Mono scripting backend and built-in renderer. Burst not being used in the project. My bad, I meant solver backends, not scripting backends (Mono/Il2cpp). There’s only two solver backends available in Obi: Burst and Compute. If you’re not using Burst then I should assume you’re using Compute, right? kind regarss |