We are a small group of computer engineers who oriented their careers to the entertainment industry, specially animation, VFX and videogames based in Madrid, Spain.
We are not artists. Professionally, we devote ourselves only to the technical side of the industry even though we know about both worlds.
We develop and sell our projects and distribute them
We teach others how to do what we do
We have been involved in game development, visual effects and animation since 2002. We made games, sound apps, concept art, shortfilms and countless personal projects.
We work with a wide range of software: Game engines, 3D and design applications. We are currently working on these:
We are demanding about the quality of our work. But, what makes us different from the rest of developers?
We have many years of education behind us and our approach is different compared to other developers
Our code is clean, modular and well documented, which allows it to last and be mantainable
We are artist-technician mixed profiles, not very common among developers, which allows us to better understand the needs of artists
Our code has been part of these companies' pipelines
We have been working on big, medium and small teams, from huge visual effects companies to small mobile app development studios.